Media Masters Rock! – Equipping the Next Generation of Alabama’s Digital Citizens
…this page is still under construction, feel free to use the vocabulary, but we’re working to make it clearer and more useful.
Media Words for Younger Kids (Grades K–3)
Candy – the reward someone gets from posting (like money, popularity, or feeling good)
Emotion – a strong feeling (like happy, sad, angry)
Emotion – a strong feeling like sadness, excitement, anger
Evidence – proof that something is true or false
False – not real or not right
Fame – being well-known by many people
Helpful – kind or useful to others
Hurtful – something that can make someone feel bad
Question – something we ask to learn more
Media Master – A person who thinks before acting online
Motivation – the reason someone does something
Post – something someone puts on the internet like a photo, message, or video
Popularity – being liked by many people
Question – something we ask to learn or understand more
React – to do something quickly because of a feeling
Skeptical – being unsure until we know more
True – real and correct
Valid – real or important (as in, “Your feelings are valid”)
Media Words for Older Kids (Grades 4–8)
AQBS RULE – a rule that reminds us to Ask Questions and Be Skeptical before reacting to social media.
Attention Economy – the idea that online attention (views, likes, clicks) has value
Bad Candy – social media posts that make the internet worse, such as lies, mean or cruel posts.
Bias – a one-sided or unfair perspective that may be unaware of
Candy – a reward someone gets from a social media post, like money, fame, or popularity.
Civility – treating others with politeness and respect, even when you disagree with them.
Clickbait – attention-grabbing content designed to encourage clicks, not always honesty
Credible – able to be believed or trusted
Credibility – how believable or trustworthy something is
Emotion Detectives – someone who asks themselves why they are having a strong emotional response to a social media post.
Confirmation bias – favoring information that confirms what you already believe
Critical Thinking – means we stop, think, and check to see if something makes sense, is supported by evidence, or is not supported by evidence.
Digital Citizen – someone who uses technology in safe, respectful, and responsible ways
Evaluate – to judge or determine the value of something
Emotional Trigger – content designed to provoke a strong feeling
Evidence – facts, data, or examples that support a claim
Fame – being known by many people
Fact vs. opinion – distinguishing what’s provable from what’s personal
Helpful – meant to assist or benefit others
Hurtful – unkind or harmful to others
Influencer – someone who gains status, money, or followers from online posts
Manipulate – to unfairly influence emotions or thoughts
Manipulate – to influence someone’s emotions unfairly
Manipulation – controlling or influencing someone unfairly
Media Master – A person who pauses to think before acting online
Monetization – making money from views, likes, or online traffic
Motivation – the reason someone does something
Persuade – to convince someone to think or do something
Post – something shared online (a message, image, or video)
Popularity – being liked or followed
Reaction vs. Response – impulsive vs. thoughtful choices
React – to respond immediately and emotionally
Respond – to pause, think, and reply with care
Source – the origin of a message or post
Skepticism – questioning or doubting rather than accepting at face value
The Media Masters Pledge
I promise to take responsibility for my words and actions online and offline.
Media Masters Rock! – Equipping the Next Generation of Alabama’s Digital Citizens